It is seriously the only way to travel. Here I am, reclining in a chair enjoying the strongest internet connection I've had all spring break as I rocket towards my destination in northern New York State. Most of the other passengers are other college students and to top it all off, a lot of them are Canadian. Most exotic, I assure you.
We're an hour and a half into a four and a half hour trip. I borrowed 28 Days Later to help pass the time and for inspiration
, but unfortunately, it is a very quiet film and the bus engines are loud, even on the second tier. (Did I mention the megabus is sometimes a doubledecker? so sweet!) So as exciting as it is to hear Cillian Murphy's mumbles about dead parents get droned out, I think I'll stick to the internet and Gemcraft to pass the time.
I might even get some more writing done, since my all-nighter naked sleepover writing session on Monday was about as productive as you'd imagine, I'm about where I was when I last updated you on my big summer campaign.
I think the first session will involve a mission to the small city of Williamsport, PA. I'm trying to decide exactly how harrowing I want the mission to be. This campaign will eventually take Our Heroes to a major city (most likely Philadelphia or Washington, DC) and I want that experience to be memorable as the biggest action sequence of the campaign, with thousands of zombies gunning for Our Heroes' brains.
In the meantime, I have these characters in a small city that may or may not have a large zombie population. They are on a mission to retrieve plate glass from a large storage warehouse at the local College of Technology
to help with construction of a new greenhouse back home. The session will end following an encounter with the new "smart" zombies, wherein one player (or more!) will be infected with the Z+ virus.
That leaves me with at least an hour to fill. One idea that I'm mulling over is introducing some characters that are stranded in Williamsport, possibly in an old bomb shelter. I could even use them to help advance the overarching plot surrounding the new jiangshi virus. (I'm playing around with names--I can understand why people use new and 'exciting' names
for their zombies, but just as often these names are even sillier than just 'zombie.' Since my virus originated in China, it would make sense for people to use the name the Chinese used to describe these victims... or not.)
For example, the survivors could consist of a nuclear family where one or all of them are infected. There are a couple of ways I could play that. It could be that one of the children has been bitten. The parents did not have the heart to immediately kill their child and were shocked to discover that their child did not immediately transform into an undead cannibal monster. They praise Jesus for sparing their child because this is rural Pennsylvania. Alternatively, a single parent was bitten and desires to care for their flock for as much time as they have left. They praise Jesus for this reprieve because this is rural Pennsylvania.
In either case, this character would inevitably be wounded in combat and infect one of Our Heroes. This wound would have to be fatal, otherwise these guys would have to follow the players all the way to DC and I don't have the heart to saddle them with a child sidekick and/or a rural hick for the greater part of the journey. At the very least, I can use these characters to introduce the radio that could be used push the "travel to DC" storyarc.
It's a little melodramatic and perhaps too convenient, but then I realize that this whole project is just a vehicle for absurd self-insert antics. Thoughts? Opinions?
Sometimes I wish more than like three people sometimes read this blog. Then I realize how generally terrible my posts are. This is my cross to bear, *alas.*